- The
people of Kaern
- I will not allowed you to harm my tribe Now if a tribe
is what is called the group who live in a specific set of tents. Those
tents are in a general area. That might be a very interesting definition
of tribe, and give my theory a very nice boost of credibility.
- Of course tribes lived in tents, that is an of course.
- My question is did any of those tribes live up on the
glacier? Life on the ground during a glacier age is one thing. Hard but
manageable; since the ground is frozen and the only thing to worry about
is things around moving. Up on a glacier the glacier itself moves. I
reference the previous section for how glaciers can move. It requires
almost every citizen to be at the top of their game to have an entire
10,000 up to and including a million person population living in tents
on a glacier
- Most of the stories and history of the people of Kaern
can be found in the mythology of the cultures conquered by monotheistic
tribes.
- Each pantheon is the realistic equivalent of a royal
family.
- Any technically advanced culture is indistinguishable
from magic. Would be the perfect description of an entire culture with
technical capacity to not only live in a tent during the harshest
conditions imaginable. But to have 1000s of years to do nothing in their
spare time to learn and build advanced machines.
- The basic definition break down
- Giants; A glaciers themselves. B the leaders in charge
of the tent cities. What would a technically unaware and simple tribe
think of those that live on the glacier; when the glacier moves would
the tribe not think the people living on the glacier responsible for
moving the wall.
- Throwing Lightning bolts=A Cyclonic storms created by
the glacier can create lightening in snow storms. B any kind of
experimentation with electricity will produce electrical generators.
Being able to use and advance the area of electrical devices would be
someone capable of throwing lightening.
- Pantheon = the royal family. King, Queen, prince/ss
children, advisors, etc.
-
- Evidence of the tents
- Why did little to none of the+ actual tents from the ice
age survive for archaeology to examine. They were built for function not
survival; life was so hard for each item new tents would need to be
under constant construction. The old tents simple rotted away based on
use. Any modern day evidence of the 5000 and older tent construction
would have been simple to overlook.
- Right now biblical scholars are missing almost entirely
the concept that the middle east was tundra till sometime around
3000-2500 b.c.e. when the ice to the north melted sufficiently to make
the dead man zone in front of the glacier which kept the area in front
of the several hundred mile long dead man zone Ό mile off the face
tundra for an additional many miles.
- Tabernacle
- A hundred cultures still living much the same way they
did during the last glacier age
- The tower of babble
- The hanging gardens of Babylon
- The word and definition of the hyperborean people.
- This people were supposedly an extremely powerful and
highly advanced culture who lived in an area where most of the
descriptions make no sense to modern western culture.
- Even through academics knows a glacier age ended 4000
years before evidence of civilization started with various inventions.
-
- Neolithic towns
- Most towns have evidence of some kind of really ancient
settlements around them.
- Like ancient campsites and the like
- Instead of being the town are these camp sites. How
about his hypothesizes
- Major cities have people who like to go camping. Those
that like to go camping will do so depending on weather.
- Many who choose to go camping will do in any
weather conditions.
- They like camping and roughing it for short
periods of time enough that they are willing to put up with as much
discomfort with the camping experience up to but not including death.
- Because they know a warm bed is only x hours
away.
- Have fun roughing for a while. But then be
able to go back home.
- I hypothesis that the camp sites around some
of the most ancient cities on record have a possibility of being some
form of the following
families from the tent
cities out for a vacation (they had plenty) vacations with a population which
has plenty is not unheard of.
Wandering tribes and
cultures traveling to that city.
Those that are not
allowed to live in the tent city but are allowed to live close by.
Youth out discovering
who they are. romspringa as the Amish call it.
- All cultures who have a location which moves. But the
movements are regulated; as in depending on what time of year is where the
city can be located. The only building capable of dealing with and being
on the tundra or glaciers for any length of time are tents. The nastier
the conditions which last a long time the more substantial the tents
have to be as well as the more technology necessary to maintain tents
with a large population.
- Current tundra living tribes/recent history tundra living
tribes
- pastoralists
- Nomadic and patriarchal tribes
- There is a large number of tribes which developed
sufficient levels of technology in tents and such to live very
comfortably. When the glacier age was over they saw no reason to stop
living much the same way they did for the previous thousands of years.
- Many of these cultures are surviving by continuing to
do the same behavior patterns from glacier times to now.
- List of nomadic and pastoral tribes
- Sammi
- Berbers
- Some Arab Semitic
- Some Jewish Semitic
- Gypsi
- Most of the current very ancient cultures which are
still clinging to age old ways are carrying forwards the tent lifestyle
they perfected during the ice age. The glaciers obviously did not come
down into Africa, but that did not stop the northern tribes from seeing
tent cities an copying the designs.
- There is a fine line between a nomadic life with just
enough technology to not be considered living as an animal and the
concept of living just one step above.
- Taking the basics techniques of substance agriculture,
tents, etc. and expanding that base exponentially into large metropolis
capable of not only sustaining life, but sustaining it during the heart
of a glacier age.
- This pastoralist lifestyle have existed for as long ago
as man has thought about living with improved; eating, sleeping, mating
parameters.
- The Inuits have similar technology to that explained
below. The variables upon living back then and now are radically
different. It is possible to live very comfortably without the major
technology needed to be created below. The Mongols and Inuit use much
less mechanically inclined technology to live on ice sheets; but their
cold climate is also forgiving. The 100 below does not happen often or
last for that long. 100 mile an hour wind also do not happen very often
or for a long enough period of time to make special arrangements about.
- The difference between ice age living and present day
tundra living; then the extremes were too much. Now the extremes are
short term tolerable; tolerable because the threat of imminent death is
not as present. Yes freezing to death is possible over hours and days,
not minutes.
- Metaphorically speaking if you are sick you get a
medical general practitioner appointment sometime in the next few days.
But if you are dying 911, code three. The ambulance will arrive in under
10 minutes and get you to the nearest hospital in under 15. Flight for
life from 911 to the hospital in under 30 minutes. Everything during a
glacier age is an emergency situation.
- sami people, also spelled Sαmi, or Saami
are the arctic indigenous people inhabiting Sαpmi, 1900. This culture from the northern
portions of scandinavia and north west most portion of russia have lived
much like they did just after desending from the glaciers. Seeing no
reason to upgrade, this culture simply reduced their technological
footprint to that which is needed to live.
- If descendants
wanted to have more, there are plenty of allies around which can provide
a more advanced and higher level of education lifestyle.
- gypsys
- The people of Kaern started their culture between 75,000
- 40,000 b.c.e when human began to think and create using cognition as
motivation. Examples of basic cognitive motivation; I have to have x,
I need to have x. I refuse to accept x as the only answer, you
cannot die, there has to be a solution, etc.
- The not people of Kaern
- Not every culture living in the glacier age were capable
of engineering miraculous things. Only a select few cultures for some
reason had the philosophical determination as a group to maintain
appropriate levels of education amongst their citizens to support life
on a glacier in a group of tents.
- For those not capable of culturally stepping up,
engineering wise, each tent city would have had to figure out what to do
with the week. Based on a variety of evidence each tent city and applied
tent cities came up with their own rules; much like they did after
coming back to live in soil.
- From banishment, through to creating special areas
where the special in a society were taken care of in hope they would do
something to support the city.
- Those banished would be left to fend for themselves on
the ground. Fending for yourself would produce large amounts of anger
and resentment for those living in the lap of luxury above the worst
of the glacier conditions. The cloud cities would be seen as living in
the lap of luxury by any and all living on the tundra below. Huge
levels of resentment would accumulate over time.
- As evident by the fact the cultures on the ground as
soon as the cloud cities started to descend started to attack them to
conquer them in earnest as soon as the first tent hit the ground.
- This philosophy is key to understanding why the great
pyramid was not a mausoleum but was in fact a high security vault.
- They do not appear much in the archaeological record;
glaciers are great at destroying mountains, buildings stand literally no
chance. Metaphor of a building versus a glacier would be an ant trying to
stop a mile long freight train; no matter what speed the ant will be
reduced to a molecularly fine powder. No possible way much evidence will
be left of the ant once the entire mile long train rolls over it.
- Glaciers and the tundra effect are not measured in one
or two miles; they are measured in hundreds and thousands of miles. Not
only would there be no trace of the ant after 1000 miles of glacier
rolled over it, but the entire ecosystem the ant lived in would also be
completely obliterated.
- The people of Kaern did not take long to figure out
several things.
- One the ice was not going away any time soon.
- Two life on a tundra is no easy task
- Three to live will require building a portable tent. But
this tent has to be self-sustaining; it has to be up on skids, the floor
has to be no less than 18 inches or one cubit off the frozen ground, the
skids have to be attached to a frame, and that frame has to be securely
connected to the tent. Absolutely everything has to be secure enough to
sustain not only 150 mile an hour winds, but large animals who will
eventually find their way up onto of the glacier (polar bears live on
ice), 50 foot snow dumps, the motions of an unstable ice field more than
1 mile thick, etc.
- Four the entire process of living has to be built into
each tent. Each village will have to have their own sets of tents.
- Each tent itself
- First thing to learn is how large living
quarters has to be.
- The basic calculations;
variable one what
condition is the ice the tent will be on. How wide are the crags?
Variable two how many
people does it take to sustain a x specific temperature range. Each human gives
off x amount of btus. X humans together the multiplication equation would be a
fairly simple thing to figure out. X people are not enough, y range is ok, z is
not only too many but it gets too hot.
Variable three the
above is partially conditioned on the size of the structure. Heaters are not as
necessary provided the number of people is above y. Heaters are necessary when
major storms blowing in. Then the tent engineering requires the y range huddle
together in specifically designed structures in the tents to maintain a minimum
of ambient temperature.
Variable four
calculated into the design of the tent would be ways to change the shape of
both the interior and the exterior.
·
Reference buildings in
Norway since they are permanent instillation create a wedge angle. They know
where the heavy and strong winds come from and the Nordics engineer
accordantly.
o
Engineering
accordingly requires knowing where the wind would come from in this specific
storm and creating an angle ridge in the walls. Using the walls and internal
structure to instead of having a tent/sale to be captured by the wind; instead
have the wind be channeled around the tent. By keeping the walls as tight as
possible and angeling the walls into the face of the wind Flatiron Building, or Fuller
Building, as it was originally called, is located at 175 Fifth Avenue in
the borough of Manhattan, New York City. the tall roof is designed to
channel wind around the structure.
- Designing the basic structure of the tent
First the tent has to
be approximately 18 inches or one cubit above the freezing ground. In really
bad cold snaps, the distance has to increase.
(since the cubit size
changes based on conditions. Might the box/s containing the various ancient
holy items designed to change their shape. Similar to that of a
expandable/collapsible suitcase?)
The framework between
the wheels and the floor has to be specifically designed to ensure ease of use.
Ease of use is a complicated bit of engineering. Everything depends on the
frame. The frame is the most important portion of the tents engineering. Each
of the other portions can have a critical failure and not be a deadly problem;
the framework having a critical failure will produce death depending on how
serious the engineering failure. A hole in the floor can be covered over, a
hold in the tent can be patched, and skids/wheels broken weight can be adjusted
to remove dependency on that side. The frame fails and all the above will not
work correctly. Maintaining heat in 100 below is a get warm again in 5 minute
or die, possibly 3 minutes.
The floor has to be
light enough not to crush the skids, the wheels, or the framework the floor is
sitting on, etc.
The structure holding up
the tent or walls has to be engineered knowing where the loads will be coming
from.
·
The load bearing
internal structure has to be engineered with the same precision as a multistory
moving building.
·
A 100 mile an hour
wind has a great deal of weight behind it; the framework has to be able to
sustain with 100 mile an hour wind from multiple directions.
·
Snow fall measured in
dozens of feet is very heavy. The framework has to be engineered to hold up a
dozen feet of dense wet snowpack
·
The structure also has
to be designed to fluff off heavy snow pack; without the humans having to
venture out to clear snow off the roof. Allow the wind and pressure angles to
clear the snow off the roof.
Walls of the tent have
to be made of different material depending on the needs of each area.
·
Leather,
·
Canvas (of course for
canvas a large loom and sufficient supply of cotton or other knitting material
is necessary. Animal hair is good for making thread out of. It might stink when
wet but warm stinky animal hair life leave off that ingredient and you freeze;
give me the animal hair canvas thank you.
·
Fur covered leather
·
Woven together plant
material
o
Bark
o
Leaves
·
Paper or a rudimentary
form of it.
o
Crushed together
(papyrus) pulp of different plants.
o
-
- Designing the internal structure of the tent
Each tent specific
will require different engineering specs. A living quarters tent and a
laboratory tent have different structural needs.
But they do all have
specific engineering parameters necessary to maintain survival and structural
integrity.
It is possible due in
no small effort that human habitable tents and temperature control tents had to
be extremely large e.g. more than 75 feet in diameter to accommodate all the
structural needs.
The below listed
layers create several heat and wind safety layers.
·
Layer one the outer
walls. Outside environment, first layer
o
The area between the
first and second walls is a thermos of protection. No matter how cold it is
outside; a couple feet of as sealed as possible layers will produce a marked
ability to keep cold out and warm in.
·
Second layer a few
feet between the outer layer and the first inner wall.
o
The area between the
second wall and the third wall is a second thermal/vapor barrier between the
outside world and the inside conditions.
o
It also acts as a
backup if the outer wall ruptures. The second wall becomes the outside wall.
·
Third layer; a few
feet between the second and third wall.
Part of the general
quarters order on a ship would be used during the heavy storms.
·
Citizens trained in
jobs where all they do during their watch is to look for the variety of
structural integrity marks. To watch the walls, floor, support beams, etc.
standard cold weather gear monitoring jobs.
·
Another job would be
to monitor and change the angle of the windward structure support. Then
changing the angles of the walls to reduce the chances of the wind ripping
through the walls. If the walls are kept tight; that reduces the chance of the
walls ripping and letting 110 below zero air and 100 mile an hour wind in to
the living structure.
·
The workers between
layer 1 and 2 would be protected enough from the cold they could spent most of
their watch time between wall one and two. No need to go outside for any length
of time.
·
Have a once an hour or
so officer go out and look to see if any changes need to be done. If the ice
is developing cracks or other area changes need to take place
It is possible that
some kind of dragging, rigging system could be created to do small subtle
movements of the tent structure. If the entire structure needed to move a few
feet or so away from a potential crack in the ice, or a particularly heavy snow
drift. It is possible to develop between layers 1 and 2 some kind of motion
devise to drag, push, etc. the tent structure out of harms way. Not major
motions, just a nudging motions of a under a half mile.
- Living quarters
- Living quarters have to be designed to
accommodate for all the differing aspects of life but all those
aspects have to be done inside.
Sleeping, mating,
infants, toddlers, politics, youthful indiscretions, boys needing to prove
their worth, girls doing little girl actions, scholars, warriors, etc. all have
to be accounted for by equivalent actions inside.
- Sleeping quarters
- Cooking areas
- Family storage areas
- Change shape of the tent for nasty cold snaps
to ensure each group has a y calculation and not z. Z is too many in
one area which causes its own problems. This technology was copied
over and used in ships. Many ships could change configuration from;
dinner, staterooms, battle, general quarters, extra storage, state
dinners, open everything up for inspection, etc. The captains room
could easily be moved around to accommodate just about any need the
navy and admiralty needed those specifically designed ships to do.
Remodeling a house or
business has been part of construction since the first permanent buildings.
- Medical tent
- For larger cities someplace to put the sick
and the grievously injured would become a necessity.
- Performing all the tasks a normal hospital
would perform, just in a tent on a glacier. The evidence of similar
would be the research facilities in Antarctica. But conducting life in
such conditions; it is not advisable to inflict young children to such
conditions. No matter if they knew about germs etc. it does not take
long to determine a link between infants and critical injured citizens
need to have a separation between. Kids need time to play. Youth need
time to explore their personalities and find mates. The sick need to
heal. Creating a separation would be determined in a small time of
absolute necessity for any tent city of more than x citizens.
- Kitchen
- A communal kitchen. A communal kitchen uses
different tools and equipment to cook for the entire hundreds if not thousands
of population citizens rather than just cooking for a few to a dozen.
A kitchen tent or kitchen tents would be essential for major cities
with over 50,000 in population.
-
- Storage
- Special tents just for needed but not every
day equipment.
Weapons,
Super cold weather
gear
Fuel
Building supplies to
build the next tent.
Building supplies to
repair the existing tents.
Food
Day to day living
supplies for the entire community. Large quantities of both raw yarn/string
ready to be woven and woven string ready to be put into a loom.
Human and Animal
waste; storage facilities. Freeze to death or use body waist to burn in the
stoves.
- Compost
- Tents which are designed to deal with all the
processes involved with composting. Since there is no soil; soil has
to be created. Soil can be created or at least supplemented with
fertilizer. Fertilizer is made by composting.
- This tent will stick and draw some very
unwelcome attention but is an essential part of life on a glacier.
- The other really nice thing about composting.
If you can get the
engineering down. Running some kind of heat transfer material into the middle
of the composting pile of more than 120 degrees is a built in major heater.
Run the material from
the compose piles into and around the living quarters tents.
One large composting
tent can if engineered correctly heat a number of tents around it. Creating a
large bubble of shared body, compose, animal waste burners, and animal
generated heat bloom. During the harshest of 150 below with 200 mph winds that
heating system can sustain a large 10,000s of humans for weeks or months. Just
keep adding waist to the compost pile, and not mind the smell.
- Libraries/classrooms
- Study requires concentration.
- To maintain a proper level of education in
the entire community, every citizen would be required to maintain a
high degree of education.
- Unfortunately for life and death, someone who
just could not hold up intellectually might face banishment. You carry
your weight or you leave. Not saying all the tent cities on the
glaciers would have strict rules; but a few almost had to have strict
rules.
- To maintain an entire culture would require a
room dedicated to just storing books, codex's, scrolls, any anything
else capable of maintaining literacy. Scratching figures into round
clay to tell a story. Carving symbols into tree/animal bones/antlers.
Literature
- Education
- Creating a complicated verbal language would
be essential to maintain this level of thriving in a glacier age.
Finding the materials capable of making life incrementally better.
- Creating a complicated written language would
be just as much of a need as the parameters of maintaining heat.
Every once in a while
every culture develops a really intelligent person.
Every few centuries
someone emerges who is born and have the motivational drive to use there
neuropathways to think as deep and hard of thoughts as possible.
The problem has never
been the concept of finding the super geniuses of the world. The problem has
always been recording as much as what the genius can think of, teach everyone
in the community those thoughts, and sustain the ideas and inventions the
genius think over for the next generations. Which means it takes more effort to
duplicate the ideas and inventions a genius thinks of than it takes that genius
to think them up in the first place.
·
a genius can think of
how to build a sterling engine; but it takes the collective wisdom of the group
to learn what the engine is and how best to go about implement it. Which is the
person is alive they can figure out how to implement their idea; but say the
idea ha been implemented but the genius was only a limited applications genius.
They invented the machine for x purpose; but have no understanding how to put
product x into each of the problems from a-g.
- Laboratories
- Every society which wants to survive must
work on advancing ideas.
- The advancing ideas concept requires a work
space in which to play around with ideas.
- The work space in academic terms is called a
laboratory.
A laboratory is like a
school/classroom.
- The people of Kaern who after the glaciers
retreated turned their megalithic tent shadow measurers into actual
stone shadow measurement devices.
To learn how to do
that, required work space in which to have a concentrated area to work and
think.
- Barn Animal husbandry
- The floor engineering for the cows will have
to be just as precisely created. There is not shoveling and such. The
tons of waste a day will have to be corrected for properly. Cows with
filth all over there feet will produce disease. Answer creates a
groove system. Create grooves for the feet and channels for the waist.
So the waist as least most of it lands in the channels and is at least
semi-easy to clean up.
-
- Greenhouse
- The design of the greenhouse, arboretum, etc.
is one of the most important things for this entire set of cultures to
design and design correctly.
- They would have had to design them according
to the following principles
A huge base,
The base floor would
have to be capable of taking many tons
The first floor would
have to contain either cows or pigs to offset the slipperiness of the ice and
the many feet able the ground the center of gravity would be.
The second floor would
be where the plants would start to be grown. The second floor plants would be
placed just over the layer of animals; the plants chosen would
Rotating the soil
·
The modular technology
for centuries later in tigerous and Euphrates barge boats might have come
directly from the engineering of a 3 to 15 story tent. Capable of producing
acres if not more crops on an every few months basis. No need to the fallow
seasonal observance. Just rotate the soil out, keep the nutrient system going.
·
Thanks to the glacier
age, rotating the soil into some aspect of frozen fallow is easy. Just build
another tent with a large floor. Patrician the tent into sections; each section
would be for a specifically timed area for maximum fallow of nutrient soil.
Then mix the soil coming off the frozen tent with compost. Then add the freshly
fallowed for months soil with half and half mixture of fertilizer from the
compost process and you have good fresh soil in which to plant the crops needed
for food in 4 months.
- Vegetables are an absolutely essential part
of sustaining human and some animal lives.
- Place the compost turned fertilizer into
areas capable of holding soil and water.
- Place seeds in and grow. Some plants can
sustain in the shade. When it is warm enough out planet the crops
requiring limited direct light.
- Barn for housing on the first floor high heat
output animals. Cows, pigs, etc. which would allow the crops to say warm,
the animals to feed on the provided hay walls, and allow for a solid
enough tent base to have a dozen floors of wheat/crops to feed all the
cows and humans.
- Agriculture would take on an incredibly
important task. agriculture, and the beginning of the t building.
wow, wow, and wow. I
just tripped over the infrastructure technology of the hanging gardens of
Babylon. they are in Eridu. Something I have been working on for weeks now and
I just tripped over it.
it also explains why
the gardens could move. why the arc of the covenant could change shape (the box
container not ....), and how life on the ice after Adam and eve left is
possible. Thanks to the institutional memory of portable stages. If you live on
tundra, you have to be able to build tents with floors a cubic (the minimum
distance of thermodynamics between 100 degrees and 20 below) above the tundra
and have multiple floors of wheat/etc. to feed the cows/pigs. I am thinking a
cubit is whatever the distance is to keeping a vapor barrier; 130 degrees below
and man at 100 degrees above. I am on my knees humbled I was allowed to see it;
thank you <G)reat one.
For the needs of large
quantities of food; say wheat, soy, etc. the framework would have to be just a
little different.
The framework would of
course have to be able to cover the plants when it gets cold. But most of the
time when the wind is not blowing; just a wind shield is all that would be
necessary to open up the green house/tent and allow the plants to get a nice
bit of sun. Place cows in the bottom and they generate enough heat to cut the
freeze off of most of the plants growing above.
The t building
structure.
Build a framework with
a strong floor but open sides, build the framework with just enough vertical
room to allow for just the size of the plant to grow.
·
Make a framework much
like that on a construction site.
·
The framework would
have walls of almost pure polls. That way there is little if any impediment to
the growth process.
·
Which is how the
hanging garden of Babylon were made. They took the framework of the tent
removed the movable portions; put the moveable portions on rock. And continued
having a multistory garden and crop production now a building capable of being
expanded exponentially up and out.
·
Which is also how they
might have thought of the engineering to build a 50 plus story tower/ziggurat.
They had to build multistory tents to house crops sufficient to feed the
herbivores.
Which would also allow
the idea of how to
- Greenhouse hanging gardens of babel.
This concept is a very
large misnomer concept.
There is so many
stories and so many political add in that this story is all but mythology.
Adding the current papers hypothesis and theories creates a new way to decrypt
this story into fact
If we know every major
tent city had a greenhouse. We know every greenhouse has to be of y dimensions
in order to sustain y population. X dimensions will not produce enough food, z
will produce too much. Storage for said extras becomes a problem. A desperate
need to do exact calculations of for x people x lbs. of food in x time.
Of course there is
nothing that states that the wonde3ring tents did not have elaborated on the
ice with other tent cities and on the ground with on the ground cultures did
not happen. The y of the extra mouths would not only have to be accounted for;
but the entire infrastructure of what food goes to what mouth goes from on the
ground a whatever over or above is all good. If we need to store the extra we
do; building a gain or other solo is an easy task. When a culture carries
literally everything with them, every lbs. of additional weight is one
additional lbs. of weight which has to be accounted for.
- Food storage
- Food storage techniques during a glacier age
has unique and sometimes hard to understand properties. When out
camping it is common in specific areas to need to put food and other
valuables into bear proof containers or out of the reach of hungry
anything.
- In glacier age; food can be the difference
between like and death. A good meal can increase the metabolism of an
animal and allow them to stave off freezing to death. The breaking
down food process produces heat. The broken down food also acts to
provide additional energy to get more food.
- The food storage tents would not be just
another place to put stuff to eat like putting a box full of dear hair
yarn away; food storage requires first disguising the smell. But do
not disguise the smell so much it spoils the food. For instance do not
put food in the compose tent; the cross smells will spoil the fresh
food.
- Creating specially made and strong tents and
building an infrastructure in the tent which makes it extremely hard
for even a bear to smell something good to eat.
- City hall
- A common hall/meeting house/government
building/etc.
-
- With properly maintained tents, even in the deepest and
darkest coldest portions of a glacier age; it is possible to maintain a
comfortable 60-70 degrees ambient throughout the living and working
areas.
- Wooden megalithic structure.
- To keep track of astrophysics some kind of
complicated interlocking sundial is needed.
- Keeping track of the following
time of day.
Days since mid-summer
Days since last
mid-winter
Days till the next mid-summer
Days till the next
midwinter.
- This structure which would need to be both in
a tent to not damage it due to storms, and open it up for sunlight. If
this is true, this would be the first solarium
- One of the most valuable things to learn
about when playing around with megalithic designs is the volume of
available information packed into situation so tight it is hard to
process all the data.
- The variable in megalithic architecture.
First the shadows of
what time it is
Second the shadows of
what longitudinal access you are
Three where on the
latitudinal access you are.
Fourth the position of
the planet in its orbit around the sun
Fifth this is where
things get interesting.
·
Sound has been a part
of the noticed megalithic examiners and scientists since Stonehenge and similar
megalithic structures first starting to come into the preview of western
culture. Western culture being specifically the rebuild Greco-Roman culture.
·
Sound is a huge part
of the base engineering.
·
It does not take long
working with light and sound to start noticing the structures of sound and
light.
·
The structure of sound
and light match the observed structures of how magnets and electricity operate.
·
Meaning four separate
things all match in application structure.
- Yurt/Tabernacle electro-magnetics
Mecca always has been
a place to invite scholars. It has always almost had large and well trained
army. Mecca is also a city in which contains, or at least did before the
Muslims tore it down, a megalithic structure I hypothesis with the same or
very similar design of the wooden megalithic structure on the tent the people
of Kaern built in order to study and record weather patterns. Then started to
study astrophysics. Stumbling onto the field of electro-magnetics in the
process. Cycladic storms can produce lightening. Very low humidity can produce
static electricity very quickly. Two very simple and easy ways in which the
tent living nomadic people of Kaern could have first discovered electricity and
start to experiment with it. Nothing in the archaeological record suggests
Mecca is not an ancient city with a strong academics base.
- It is possible that while the people of Kaern
were creating schools, laboratories, libraries, etc. they might have
run across the concept of magnetism. In magnetism it does not take
much experimenting to know the vast array of knowledge which can be
learned from playing with electricity.
- Thanks to Nickola Tesla, modern academics
also knows that in a short few decades with a little bit of
experimentation mysteries of the universe can be uncovered.
- The technology build from learning from these
experiments might be one reason the ancient monotheists were angry
enough with the ancients who built the tower to begin with. They were
angry for much the same reason in 2011 many religious and academics
are extremely concerned over the concepts of all research into upper
end electro-magnetics.
- The tabernacle might be a special tent
designed for the express purpose of experimenting with and creating
products based on those experiments. Playing with electricity is one
way to get not only yourself but everyone around you very hurt or
destroyed. All laboratories that are aimed at the field of electro-magnetics
have to be specially constructed so electricity does not arc and
damage things which are not good to damage.
- The evidence for at least some degree of
electro-magnetics experimentation and products can be reasonably
assumed.
- Five The only way to live is to build as many
communities on the ice as possible
- Six at the end of the ice age; what to do next. Before
the ice melts descend from the top to the ground; into an area of earth
not going to be flooded by the melting ice behind.
- Seven; it is possible, major barges were created around
the most important of the tents. The barges were then just floated down
when the glacier collapsed. Some successful some crushed.
- The above mentioned steps are the framework for what
creates and causes extremely complicated and what modern humans will one
day label advanced architectural engineering to be invented. As every
single person who has had anything to do with artic life experience;
glacier ages are the definition of serious. Glaciers will kill you in a
second if you are not prepared.
- Humans came into cognition at the end of more than
100,000 years of glacier age. Or for the creationists; humans came into
cognition while glaciers were still surrounding the garden. Once they
left the garden, they had to immediately content with having to invent
all the technology needed to live on ice full time. The end conclusion
is the same; invent architecture and artic engineering or die.
-
- Banishment
- What happens if someone is unable or unwilling to be a
gainful member of the society.
- Every culture on the planet academics has any record of
has had members which were deemed by society to have unacceptable
behavior.
- Be that behavior
- Criminal
- Educational; those that refuse to learn
enough to help sustain the technology level needed to stay alive.
- Medical; those incapable of taking care of
themselves or others.
- The consequence would be simple. The tent citizen would
either have to do one of the following actions
- find another tent city willing to take them in,
- find a ground culture willing to take them in
- or learn how to live by themselves; or in a small band.
Nomadic and hand to mouth subsistence level of survival.
- ?
- 52 tents52 tents. What life was like on a glacier. How
those reflections are still in the variables of the modern day nomadic
and tent cities of those same areas.
- What the tent cities would look like is a large group of
tents usually in a circular pattern. With one or a couple major large tents
at the center with progressive rings of tents surrounding in even
widening circles.
- A picture of said is illustrated on a monolithic scroll
in Roslyn chapel. The scroll talks about the history and progress of the
temple of Jerusalem
- 1 How it started as a tent complex
- 2 Then moved into semi-solid architecture at some point
in history. The reason for the change from tent to semi-permanent is
not listed on the scroll.
- 3 Then the first actual physical temple; location
possibly Jerusalem. But Jerusalem was at the time firmly controlled by
the Canaanite/people of Kaern.
- 4 1 After a battle the first actual temple of
Jerusalem. When the Semitic conquered the city from the founders.
Previous temples were rumored to be only in tents and other smaller
temples from other cities and hidden in caves.
- 5 2 an exact copy of the Jerusalem temple which is a
close exact copy of the tent complex from the end of the glacier age.
Is constructed on the island of tyre; now submerged. The temple of tyre
was renamed the temple of Hercules.
- 6 3 Jerusalem is conquered (probably from the new
Babylonians; similar to New York. Two different cities similar name)
the temple of antiquity is rebuilt circa 900 b.c.e. by king Solomon
- 7 4 a series of build the temple in Jerusalem on the
temple mount, then have successive conquerors knock it down. In this
sequence, it is rumored that the 5th time the temple is
rebuild; the messiah will come/return according to Jewish and Christian
scholar's respectively.
8 5
the coming back of the true power of Canaan. (which who truly owns the lands of
Canaan; will shock most of the entire world. The land is still called by their
name. All the buildings still reflect the basic engineering the people of Kaern
in this specific location were called the Canaanites. The people of Kaern
language is called by scholars another title Indo European language. Since the
people of Kaern lived almost their entire 10,000 plus year reign living on
glaciers the evidence of their existence is spotty and misunderstood at best.
How do I know they lived in and had vast tent technology; all the descended
cultures of the middle east copied and used their yurt/tabernacle tent design.
)